Devlog

Code Rescue 0.13.2 – The Mac starts again

On the Mac, the game ended before it really began: a crash before the first line of the start screen.

The cause was a speed-up that is meant to make the game faster. The built-in cache for compiled code tried to check whether the game file had changed since the last launch – but the game lives inside a single program file, and that check reached into nothing. Since the built-in game file never changes, the check is now simply switched off. The cache itself stays on, so the game starts just as fast.

Tested with the Apple Silicon build and the Intel build (under Rosetta) – both crashed before and start now.