Devlog

Code Rescue 0.11.0 – Behind the Scenes: How the Voices Are Made

This version changes nothing in the game. It improves the tools we use to create the voices. For anyone curious, here is a short look into the workshop.

Every line in the game, from REPL, the AI sphere or the residents, is voiced on its own in every supported language. That is many thousands of lines. So that this does not take days, several machines now share the work, among them a graphics card and a Mac.

A voice should sound the same from line to line. Where individual lines stood out, we can now re-voice just those without touching the rest. And the English intro now pronounces "AI" correctly as "A-I".